I installed map editor 1.2 released version. Added custom property to it such as hasBody and bodyType. I am using Berry Engine, but I just simply cannot get the objects to collide against each other. This was working in 1.1.6 as far as I tested last time. Did something break or change? Can anyone please confirm?
- Using latest corona sdk released
- Tiled map editor 1.2
- Idurniats Berry map loader
As far as I checked last time with 1.1.6 collision with objects created in Tiled was working fine with Berry’s engine. I am quite frustrated now. I want to use the latest build, but if collision breaks, this is very unfortunate. Can anyone help me out pleasE?