Physics isn't starting

Even after I set physics properties, bodyType as “dynamic”, it isn’t starting. Do I have to do something else?

and my custom properties are in disabled condition. Why?

Now it started working, when I moved all other lua and json formats from there. But am not able to create collision area. Are there any tutorials for the new version?

First you should tell us what framework or library you’re trying to use your Tiled maps with. And you may have more luck asking for help in its community.

Thank you for the reply.
Corona, In corona am bale to manage the collision area, but not in tiled. Learning.