Hi,
I’m working on adding support for isometric maps to Berry but I have problem with positioning polygons in Corona Simulator. Everything works great with orthogonal maps as you can see below
However, on the isometric map polygons are rotated and traslated from their orignal position in Tiled Editor
I have noticed that coordinates in bottom-left corner are the same as anchor points for polygons on orthogonal map but they different on isometric maps. I’m not sure it is related. An red dot indicate cursor of mouse on the screen.
I use Tiled v1.2.1 and JSON as fromat output.
level.json (isometric map)
{ "height":10,
"infinite":false,
"layers":[
{
"data":[5, 5, 5, 5, 15, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 15, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 15, 15, 15, 15, 6, 6, 6, 6, 6, 6, 6, 4, 4, 4, 4, 15, 6, 6, 6, 6, 6, 6, 6, 4, 3, 3, 4, 15, 6, 6, 6, 6, 6, 6, 6, 4, 3, 3, 4, 15, 6, 6, 6, 6, 6, 6, 6, 4, 4, 4, 4, 15, 6, 6, 6, 6, 6, 6, 6, 6, 15, 15, 15, 15, 6, 6, 6, 6, 6, 6, 6, 6, 15, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 15, 6, 6, 6, 6, 6, 6, 6],
"height":10,
"id":1,
"name":"Tiles",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":12,
"x":0,
"y":0
},
{
"draworder":"topdown",
"id":3,
"name":"Polygons",
"objects":[
{
"height":0,
"id":8,
"name":"",
"polygon":[
{
"x":0,
"y":0
},
{
"x":-71.7378410438909,
"y":-69.7520184544406
},
{
"x":-22.30871886121,
"y":-122.916666666667
},
{
"x":51.1788256227758,
"y":-53.1646482122261
}],
"rotation":0,
"type":"",
"visible":true,
"width":0,
"x":365.639356195406,
"y":413.94696969697
},
{
"height":0,
"id":9,
"name":"",
"polygon":[
{
"x":0,
"y":0
},
{
"x":-56.5634638196916,
"y":-56.5109573241061
},
{
"x":-17.5898576512456,
"y":-99.5833333333333
},
{
"x":40.3532028469751,
"y":-43.0723760092272
}],
"rotation":0,
"type":"",
"visible":true,
"width":0,
"x":271.79831230454,
"y":201.280303030303
},
{
"height":0,
"id":10,
"name":"",
"polygon":[
{
"x":0,
"y":0
},
{
"x":-119.595492289443,
"y":-115.906574394464
},
{
"x":-37.19128113879,
"y":-204.25
},
{
"x":85.3211743772242,
"y":-88.3434256055363
}],
"rotation":0,
"type":"",
"visible":true,
"width":0,
"x":659.497007440958,
"y":622.613636363636
},
{
"height":0,
"id":13,
"name":"",
"polygon":[
{
"x":0,
"y":0
},
{
"x":-135.158956109134,
"y":-131.039215686274
},
{
"x":-42.0311387900356,
"y":-230.916666666667
},
{
"x":96.4243772241992,
"y":-99.8774509803921
}],
"rotation":0,
"type":"",
"visible":true,
"width":0,
"x":618.393804593982,
"y":313.94696969697
},
{
"height":0,
"id":15,
"name":"",
"polygon":[
{
"x":0,
"y":0
},
{
"x":-56.5634638196916,
"y":-56.5109573241061
},
{
"x":-17.5898576512456,
"y":-99.5833333333333
},
{
"x":40.3532028469751,
"y":-43.0723760092272
}],
"rotation":0,
"type":"",
"visible":true,
"width":0,
"x":-260.20168769546,
"y":378.613636363637
}],
"opacity":1,
"type":"objectgroup",
"visible":true,
"x":0,
"y":0
},
{
"draworder":"topdown",
"id":4,
"name":"Object Layer 2",
"objects":[
{
"gid":1,
"height":64,
"id":16,
"name":"",
"rotation":0,
"type":"",
"visible":true,
"width":128,
"x":249.333333333333,
"y":377.333333333333
}],
"opacity":1,
"type":"objectgroup",
"visible":true,
"x":0,
"y":0
}],
"nextlayerid":5,
"nextobjectid":17,
"orientation":"isometric",
"renderorder":"right-down",
"tiledversion":"1.2.1",
"tileheight":64,
"tilesets":[
{
"columns":4,
"firstgid":1,
"image":"handpainted.png",
"imageheight":256,
"imagewidth":512,
"margin":0,
"name":"ground",
"spacing":0,
"tilecount":16,
"tileheight":64,
"tilewidth":128,
"transparentcolor":"#000000"
}],
"tilewidth":128,
"type":"map",
"version":1.2,
"width":12
}
Problem affect also object positioning.
Sorry for my english:)
Have a nice day:)
ldurniat
EDIT: I solved my issue using