Good day,
I want to make a maze and was wondering if there were walls or some other barrier that a player can’t break (with a sledgehammer or anything else) or pick up?
(Googling PZ indestructible gets result about ppl want walls or barriers that zombies can’t break)
Tiled is a level editor, it does not implement any game logic. You’ll need to either mark certain tiles as impassable, or add impassable objects to the tiles or directly to the map, but it’s up to your game code to actually treat these tiles or objects as impassable. You’ll probably want to start by looking into how collision works in your game/engine.
(What is “PZ”? If you’re making maps for a game that doesn’t support indestructible barriers, then nothing you do in Tiled will let you have indestructible barriers. And if you’re asking about modding this game, then the Tiled forum is not the correct place.)
Thank you for the response. I’m going to use water as it is impassable in Project Zomboid (PZ).
I’m on other forums for code modding. I was just wondering if making maps had this responsibility, but like you said, it doesn’t.