I’m currently attempting to integrate Tiled maps into a project of mine. Sadly, the MonoGame framework, which I’m using only allows the .tmx format, but not in combination with the .tsx format. So what I’m looking for is a way to generate Tiled maps with both a .tmx and .png (image) format, but no .tsx file.
Even if there’s a way to edit the .tmx XML source, that would be a great solution. I just need to know how to do it.
Thank you for reading my post and hopefully you can provide me with an answer, seeing as this is a crucial step to make progress to my game.