Is there anything I can do on tiled to define what the tile is?

Hello, I wonder if there’s anything I can do on tiled to allow me to save some status in tmx that for example when I’m programming my game I set that everything than is wood when ignite fades away, and this will be applied to the tile you are with the wooden status.

Yes, right click on the tile in the tileset view and choose “Tile Properties…”. Then, the Properties view will open if it isn’t already and you can add custom properties (with the “+” button) to the tile there, like “material: wood”.

I added the property in a tileset and stayed that way in tmx:

    <tileset firstgid="1" name="b" tilewidth="32" tileheight="32" tilecount="1">
       <image source="fotos/b.png" width="32" height="32"/>
       <tile id="0">
           <properties>
               <property name="madeira" value="madeira"/>
           </properties>
       </tile>
    </tileset>

It’s correct?

Yes, that’s correct if you meant to set a property called “madeira” with the value “madeira” on the first tile in your tileset.

Thank you so much :smiley: