Possible adition of oblique perspective

Recently I’ve been very interested in oblique perspective looks for games. I’ve always tried adapting tiled tilesets for the games we make because is such a good tool.
Would it be possible to have an oblique perspective feature similar to the isometric one?

For those of you wondering what is that perspective here is an example:

Right now I’m trying out a workaround using square tiles, but of course calculating deph is a pain, and also a it is a bit of pain to paint on it with square tiles…

What do you guys think? any suggestion in working like this?

Of course it’s something that could be added, it’s just a matter of time. If you need any help adding this to Tiled just ask questions.