- Is it possible to edit both the object and tile layers at the same time? For example, I create a few tiles and I draw an object (rectangle) around them to indicate a collider for my game engine. Can I select both the tiles and the object to copy/paste them easily?
- By extension, is it possible to create a library of “game objects”, i.e. one or multiple tiles, along with one or multiple objects? Keeping the same example, I could create a
dungeon_small_platformgame object which displays tiles for a small platform, but also its associated rectangle bouding box (collisions indicator for my game engine).
Thanks in advance!