Hello!
I’m working on a city builder with phaser 3. I used Tiled to create my map but i have an issue.
When i’m in a “construction mode”, i want to highlight the valid tiles. To do that i’m using a foreach tile : “tile.tint = 0x00ff00”.
It’s working on my local test project, but when i moved it into the main (local) project it stopped working.
Everything is working fine except this tile coloration. Thanks to debug logs tile.tint seems to change but i just don’t see it.
Any idea
PS: the tile.alpha is working well