I have a problem.
How do i find path with tiled in unity?
Navigation can only use on 3D object.
Tiled exports 2Dcollider.
So i need a pathfinder can interact with 2Dcollider.
Is there any standard way to find path with tiled in unity?
I have a problem.
How do i find path with tiled in unity?
Navigation can only use on 3D object.
Tiled exports 2Dcollider.
So i need a pathfinder can interact with 2Dcollider.
Is there any standard way to find path with tiled in unity?
Want to add path finding to your game?
For tile-based map, try A* path-finding.
For vector-based map, try Navigation mesh.
You may need to write one yourself.
PS: You said “Tiled exports 2Dcollider”,
you mean a unofficial-tmx-importing unity library.
Personal Suggestion: Just do NOT use Unity for 2d game development. OpenFL (and its frameworks), Godot, Defold, even Gamemaker is better than Unity.