My tile image size is 1796 x 4032
but my unity project need a limit that max size set to 2048
so the result texture is scale to 912 x 2048 and looks blur in Game.
So how can I make the display not blur?
I try split the tile image to 3 Images using texture packer, but I found the terrain can’t edit between 3 tileset
ps:I use tiled2untiy to import tmx to my unity project