Can’t place hexagons. Made the map properties have the same dimensions as my hexagon png and turned the png into a tileset file. The tileset can’t be placed on the tile layer. I’m not sure if this is too difficult to answer as it seems there are a million ways to mess up hexagons and grids, but if not could anyone direct me to some resources to making tilesets for hexmaps. That, and any tiled hexmap tutorials for windows would be greatly appreciated.
Please disable the Terrain Fill Mode, you have it selected on the tool bar:
This mode provides a way to paint random terrains, but since it depends on terrains having been set up, you’re not going to be able to paint with this mode enabled.
I should look into disabling this mode when no Terrain Set is selected or when the set is empty…
              
              
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          Thank you for being so quick to fix it! I’m new to this software and while it seems to have a lot of tools and functionality, jumping head first into hexmaps was making my head spin yesterday lol.
              
              
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