I’m trying to fill in a semi-large area of my map with “water” tiles, but it always crashes to desktop whenever I try. I get this error when I ran the debugger:
"Unhandled exception at 0x0929FD25 in tiled.exe: 0xC0000005: Access violation reading location 0x0D4AB000.
If there is a handler for this exception, the program may be safely continued."
I’ve tried sectioning off smaller areas in case it was some sort of memory error, but even with a 25x25 area, it still crashes without fail.
The problem has ceased for now, but I’m not sure if it’s gone.