Saving causes C++ runtime terminated

i don’t know if this is a bug, but every time i try to save my project a message comes up saying that "the application has requested the runtime to terminate it in an unusual way, please contact he support team"
edit: i was using 10,000x10,000 tiles at 32 pixels

Well, the bug here is probably that Tiled does not gracefully handle out of memory problems. If you can’t reduce the size of your map, make sure you’re using the 64-bit version. This allows Tiled to allocate more memory (if you have it available), which should avoid the crash.

For Windows, you can find a 64-bit version of Tiled on the releases page at GitHub.