Here’s the tileset: 2D Pixel Dungeon Asset Pack by Pixel_Poem
I cannot figure out how to properly set this up for automapping / autotiling. I’ve tried just about every combination of terrain (haven’t tried automapping yet but I don’t really understand it very well after reading the documentation).
Goals:
- setup so that floors have nice edges as seen in the mockups, I suspect this means "make the floor autotile with nothingness
- setup so that the walls auto-tile and also auto-map? (not sure if that’s necessary since they are single tiled?
- be able to draw floors and have them auto-edge / auto-tile
- be able to draw walls without having to manually setup corners and other pieces