How to offset tiles individually?

i’d like to preface this saying im a hobbyist that has just begun utilizing tiled at a surface level in order to make maps for my D&D game utilizing the assets from the game “Brigador”. My knowledge is very limited and shallow;

I know that in properties you’re able to offset the snapping location/tile. However, i’d enjoy doing that for each individual image/prop that have wildly different dimensions.

Thank you for your patience and input :slight_smile:

Per-tile render offsets are not currently implemented, see Draw offset for individual tiles · Issue #871 · mapeditor/tiled · GitHub

For now, the options are:

  • put the tiles into different tilesets each with its own offset. If there are only a few different offsets, this shouldn’t require many tilesets.
  • pad the tiles with empty space so they all work with the same offset.