Now I develope my first game and I have got some trouble. I want to make physic in my game and to do it I need to create map, I done it.
For example I want to create solid bricks in my game. I know how to work with c++ code. It doesnt matter. So, my point to lock the current object setting for current tile (sprite)
What I mean. For example i place this sprite to my scene and I want to mark it like solid.
But it is not conveniently. How can I mark each sprite as “solid” (for ex) by default?!