Importing map into Unity - the size is wrong, it's very small

Hi, complete noob to Tiled. So I created a demo map to see how things work. But it’s very small when I attempt to drag it to the scene. I have to change the scale from 1 to 50 to get it to normal size

I’m using the same exact size and settings as the Tutorial map included (TestOverhead) but I’m still having trouble making things work.

I’m sure I missed a easy step but cant figure it out . Tried making a new scene and my map is still very small

Hi there, @joey1. This sounds like an issue with Pixels Per Unit settings. What PPU are you using for your in-game sprites? You should use the same settings with your maps and tilesets (they can be set in the inspector for those assets).

thank you! it worked.

You were right about PPU. My sprites and tiletsets were on 100 ppu (default)