Tiled already has Gamemaker Studio 1.4 support. But in order to load my exported tiled map i have to use the import existing room button in gamemaker. If i save the exported file directly to the rooms folder (using ctrl+s and the export on save feature on) then start the game it will give me compiler errors. If i compare the exported(crashing) .room.gmx file with the converted .room.gmx file in gamemaker it is only missing a few xml tags.
If these missing xml tags could automatically be added then the export to GMS1.4 would be much easier to use. Because i wont have to delete the old room and manually import the new one.