Hi Tiled Community,
I am Shuvro Bhattacharjee, a 3rd-year Computer Science student. I am currently exploring organizations for GSoC 2026 and was really impressed by Tiled.
I have a strong background in C++ and Python, and I am very comfortable with GitHub workflows. While I am confident in my engineering and optimization skills, I am relatively new to game development specifically.
I have two questions regarding the contributor selection process:
What are the primary criteria you look for when selecting GSoC contributors?
Will a lack of deep experience in game development affect my chances, or is the focus primarily on core software engineering and C++/Qt proficiency?
and it will be very helpful if anyone add me in community .
Best regards,
Shuvro