Here I have the tile in Blender:
And here is the resulting tile in Tiled:
I’m just not 100% sure what is going on here. The standard tile size is 256w x 128h. The wall is 256w x 512h, because it’s supposed to be double what the player is i.e 256x256… Standard tiles such as 256x128, 256x256 work perfectly from Blender to Tiled.
These are the settings I use when I put in the tile to Tiled:
I set the Tiled settings to 256 width by 512 height, no margin or spacing
Any help would be greatly appreciated!