Hi,
moving forward on the costruction of an Unity3D plugin for read tmxs…
I’m trying the algorithm whit many tmx, but
I found a tmx file and I don’t know if it’s well formed or not.
The file don’t have linked tsx but some tileset declared in that way:
<tileset firstgid="1" name="tiles" tilewidth="64" tileheight="64">
<image source="tiles.png" width="512" height="512"/>
</tileset>
<tileset firstgid="65" name="tilesGreen" tilewidth="64" tileheight="64">
<image source="tilesGreen.png" width="512" height="512"/>
</tileset>
<tileset firstgid="129" name="tilesRed" tilewidth="64" tileheight="64">
<image source="tilesRed.png" width="512" height="512"/>
</tileset>
Is it legal? I mean: Does Tiled can have multiple tilesets on the same tmx?
Thanks in advance.
N.