I previously had an issue where I had small seams, but I fixed them. I was super happy because in Tiled, everything looks perfect. However, in the Preview Map option in Tiled2Unity and also inside of Unity I see huge lines in between tiles. It almost looks like the tiles are inverted or something. Anyone know what is going on??
I finally figured it out! I am not sure how to fix it if you are using regular Tiled2Unity. If you use SuperTiled2Unity, once you import your map into Unity, click on the prefab. Change Layer/Object Sorting to Overhead Static, press apply, and it should be fixed!