I’m having an issue with Tiled + Tiled2Unity, I followed some tutorials on YouTube but I still have the same problem. I’m searching in all forums I can but I don’t find a solution.
Here is my map made with Tiled. No problem, it looks perfect for me.
But when I use Tiled2Unity to export it to my Unity scene, and I drag and drop it, it looks like that in it.
Borders you see in Brown are borders of grass tiles.
If someone knows this issue, how to fix it…
Thank you in advance,