One Tileset Looks Corrupted Tiled Unity

I Just started learning tiled last week and I have made decent progress, but recently after reopening unity, it seems like one of my tilesets seems corrupted. The source Image and Tileset files are in the same respective folders as a different tile set that works perfectly so I’m not sure where the error is coming from. I tried scanning the various forms for a solution but most of the results that showed up seemed to be about offsets instead of this issue.

This is what the tile set looks like in tiled (basic attempt at some decorations before attempting something more complex)

Here is what the relavent section looks like on the Tiled Tilemap

and here is what the same section looks like in unity

The grass and pathways tile set work perfectly but every tile in the decoration tile set turn into these grey and white tiles.

The folder section of unity shows each tile correctly though

so I’m not sure where these grey tiles are coming from. I have tried closing and reopening unity, I have tried completely deleting and remaking the tile set, I have tried reimporting everything, and I even confirmed that tiles from the working set still works on the same layer as the broken ones (they do). Information on how to resolve this would be greatly appreciated.

This section is for bugs in Tiled, but if the map opens correctly in Tiled and the corruption only happens in Unity, the problem is either in Unity or in the library/plugin/whatever you’re using to import Tiled maps into Unity, not in Tiled. You haven’t mentioned the importer you’re using, but it’s probably the cause of this, and you should report this issue to its creators.

Thanks for the info.

The current importer I’m using is SuperTiled2Unity In case anyone else who sees this is interested

Update Issue Solved: Somehow in remaking the tileset it readjusted the size of the tileset in unity back to the default 100 pixels per unit instead of 16. After correcting the values everything seems correct

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Weird that this would’ve completely changed the art. Good job finding the issue, and thanks for sharing the solution!

Thanks. I strive to avoid making post that end with “Nevermind fixed it” type conclusions without eloaboration considering the number of times I’ve found a post with the exact same issues as me and no solution on various other sites.

Hopefully this can help at least one person out

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