Problem with isometric aseprite block

Im following the youtube tut below on making isometric tiles in Tiled:

But no matter what I do, I get the following result on my blocks:

Im following every step that AdamCYounis is telling me to do, but it still comes out janky.

Could someone help this monkey out? Thank you in advance.

Your screenshot doesn’t really make it clear what’s happening. Make sure your block is a single tile, not split up into several. Since you have a bunch of padding around your block, I suspect you may have set the tileset’s tile size too small, causing the tile to be sliced up into four tiles instead.

Thank you Eishiya. I see you helping people all the time. You really are awesome. I will try to your recommendation. Thank you.

Once again Eishiya is right. It was my padding. Thank you so much!!! You are AWESOME!!!

To clarify: the padding itself is not a problem, and may even be desirable if you want to eventually have tiles that have bits sticking off the tiles, which is common for isometric tiles. What’s important is that you set your tileset’s tile size appropriately so that it’s sliced up correctly, with one drawn tile per Tiled tile. You may need to use the drawing offset property on the Tileset to position the tiles correctly on maps, but Tiled can use tiles with padding no problem. The problem was that you didn’t account for the padding when setting up your tileset initially.

Thank you.