I have a problem with objects size.In Tiled i resize my objects, but in VScode they look not resized
If the data coming from Tiled is correct, the problem must be outside of Tiled: either your loader, or your game.
Make sure that when you load in and display your Tile Object, you’re using the width and height (and rotation, etc) stored on the Object and not just deriving them from the Tile.