I have a similar question to the one asked here but the answers given still do not help me.
I’m using Qiso plugin with the Corona SDK and I add my tiles to the map by calling the TileID (via Qiso). I have a database when I store my Tile IDs, eg:
ID, BuildingID, TileID, X, Y…
Right now I’m using the firstgid (stated in the lua file) + the ID given in the tile property (see snapshot)
but from what I uderstand this is not the way to go. I am facing a problem where the firstgid changes when I re-order my tilesets.
So what is the way to go and what do you mean by “mapping this global tile ID to a tileset” ?
Thanks a lot!