Like the title says, some of the layers are in front of my sprite and I can’t figure out how to stop this, I’m a noob, so I can’t figure out this simple task, thanks!
You should place your character below some of the layers the layers. Make the game render your character earlier than it renders the map.
Also don’t file this in “bugs”.
I’ve already tried that, in unity I physically made the player sprite in front of the tiles and it keeps doing it
Think it would be better to go ask the unity peeps. Tiled merely generates 2d arrays, rest is up to you or the game engine to interpret what to do. Hope someone has unity experience here lol
Will talk to them!