I am curious if Tiled properties can be "templated" that way for like everytime i place an object down I don't have to create the properties. Perhaps I could build even a tile set of "Gizmos" and bake these properties in, that way I just drop the object and am done. I understand I could build one object, and duplicate it after I set the properties, just curious if there is a faster way for speeding up my work flow.
Also while im asking, is there a way to have the object layer polygons "Snap to" ? I need to do hunting and am new here but just throwing this out there..