I am new to game development and with a programmer I am creating hexagonal turn based game.
While creating the map I choosed “Hexagonal” and 201x176p width and height. Why? Because I used in paint.net a plug to draw a hexagon. Should I use a power of two number like 64x64, 128x128?
The hexagon tiles looks strange, they overlap, how can I fix it? In the left you see how I would like to have them ingame.
Should stop with working on this project and read documentation first?
Thanks in advance.