There’s a way to move tiles in tilesheet so ID 34 can be reordered to where ID 165 should be, but if your tilesheets starts to look something like [ ID1 ID2 ID45 ID4 ID98 ] is there a way to reset the position of each tile so it goes back to [ ID1, ID2, ID3, ID4, etc…] ?
I’m trying to edit a game’s maps for modding, but the xnb unpacker I used to get the .tbins seems to have messed up the tile order on a few maps. I’m not having any luck finding another xnb unpacker, and it looks like my only option is manually fix the tile order… but I really don’t wanna do that.
Does Tiled have any magic that can make it go back to normal?