Hello, I have a problem and I am not sure how to solve this.
I really like using “world” system in tiled and it worked well, until I tried to add parallax effect to some background layers in my tilemaps.
The problem happen, when I try to draw tiles on layer with parallax effect, so they overlap on another map, and I am unable to place tiles there, and my tilemap is changing.
Your video doesn’t work, so please forgive me if I misunderstood the problem, but perhaps one of these can help:
You can disable parallax display via View > Enable Parallax, so that the area you’re drawing is always within your map’s bounds.
You can disable showing other maps in the world via View > Show World. If you add a hotkey to this (via Edit > Preferences > Keyboard), you can quickly toggle the world on and off in case you need to view it for reference.
Going to ping @bjorn, because it seems reasonable that the click region of the current map should probably take into account parallax (and other forms of layer offset). I’m surprised it doesn’t xP