Hello, after importing the map using SuperTiled2Unity, I found that the brightness is lower than the original image. I tried both the Built-in Render Pipeline and URP, and also attempted adjusting materials, but none of it worked. Normally imported images have correct brightness, but the Tiled map appears very dark.
Not that I can help you with Unity problems, but in case of visual issues it often helps to include an image of your problem. Maybe also of any relevant material or render pipeline properties.