Unable to render 64x64 tiles

The original problem was I couldn’t render it in spritekit but I could render it in tiled. Surprisely when I restarted my xcode and iOS Simulator it started working again.

If I understand you correctly, you have trouble rendering the tiles with SpriteKit but in Tiled they render fine? Or do they also fail to render correctly in Tiled?

I’ve got really no idea what could be the problem right now.